Changelog

This site is the passion project of Herà/Taitrina/Selrena (or whatever alt I'm playing these days). The wordpress part runs off a completely custom theme (handcoded), which is how it connects seamlessly with the members area, which is completely handcoded. Forgive me if I elaborate on what that means. Handcoded here means no IDE, no libraries, currently only one plugin (Quill). Just me, Notepad++, and hundreds and hundreds of hours of looking stuff up and trial and error. Technically I have a diploma of Higher Education in Computer Science but I never did anything remotely this complex back then. Basically this site is a real labour of love.

If you'd like to make my week, if you found this site useful or fun, maybe you could tell me about it?

This whole 'members only' section exists for YOU. Everything has been developed to try and make your guild experience better. This page will track the 'patches' when the site is updated, note any known issues and also list what's coming soon.

Want to see a feature added? Let me know.


In January 2026, when I put most of this site's beta build together, there was a fair bit of drama in WoW's addon community about the origins of code. Now, this site is not an addon, and it is definitely not behind a paywall, so the issues don't really apply, but me being me I decided on full transparency anyway.

The map part of the housing pages came from here. I made it: pull data from a database (which is how you guys can update it), added the ability to see a custom image, added the integration with the guestbook etc. I also manually mapped the plot positions for Razorwind Shores. However, I didn't write the actual 'map' part of it, for how it plots the positions on the map.

Alertify is used for the green and red error/success messages. The code for the forum and site discord notifications came from here and here. The basic file structure for the wordpress theme (so not the styling or the functionality) came from here.

I made extensive use of the tutorial sites W3Schools and Geeks for Geeks, and references like CSSTricks and obviously the official documentation for both PHP and Wordpress.

There will also be snippets here and there, mostly of JavaScript, that came from a myriad of StackOverflow posts. Thus donated to the community, as they were posted publicly in response to a "how do I?" post, (which is how I found it, searching "how do I?").

I would never claim anything was mine if it wasn't, and I certainly don't claim to know what I am doing. If I have forgotten a reference it's because I forgot, not because I am unwilling to give credit. As far as I know everything else was written by me, and with far more enthusiasm than skill. I am not a professional. I did go to school for a hot minute for web programming, but that was 15 years ago. The only help that old experience has been, is maybe helping me word my "how do I?" web searches better.

No AI was used at any point, not even search assist (which google is now forcing into every damn page grrr), which is why I now don't use google. (I loathe AI with the fire of a thousand suns). All mistakes and bad code are 100% mine :)


15/04/26 – Event Calendar & Style Improvements

It’s been a hot minute since there was a patch, but we have had an expansion launch. I initially started this just before Midnight dropped, then benched it for my panic about the Crafter’s Directory which led to the great and hasty “API switch-over”. However, finally, it’s here!

New Features

Event Calendar
(All in-game events will still be on the in-game calendar. This is to augment, not replace)

  • View all scheduled guild events whenever, and wherever. No longer limited by the availability of a PC to login to game. [Unfortunately blizz don’t offer the calendar in their API so if you sign in-game that won’t show 🙁 ]
  • No more mental calculations needed. [Or mistakes made by the event leader /cough . . .] The calendar will adjust to show events in your local time.
  • Signup and be able to give additional information like ability to switch roles if needed, your preferred key level, and even leave notes for the event leader.
  • Like the housing map. You don’t need to be logged in to view the calendar. You can also signup for events.
  • If you are logged in, then events will show whether you have signed up or not, you can edit/remove your signup, and you can see at a glance your list of upcoming events.
  • As a bonus, from signing up for events, you’ll maybe even unlock some fun cosmetics for your profile [When I eventually stop pushing that down the priority list /cough . . .]

Native Dark Mode

  • Find the OG cream style of the site harsh on your eyes? There is now a toggle to choose a ‘dark mode’ style. This currently just works for the members section [I had hoped for the entire site but wordpress hates me 🙁 Working on it! ] and for users whether they are logged in, or not.
  • Signed in members can save their preference for either the dark, or the light, style and the site should remember it always.

Bug Fixes

Mobile Improvements
[Please let me know if you have any problems!]

  • I couldn’t make the big draw of the Event Calendar be access “wherever and whenever” and not work on the mobile site. I have completely rebuilt the mobile version of the members only area, to try and make the experience as smooth and enjoyable as possible.
  • Because I’d pushed the API switchover so fast, the character section didn’t work on mobile at all, but it now will and all future features will be fully tested (best as I am able), to work on mobile immediately.
  • For android users the dropdown menus should now hopefully behave themselves.

Miscellaneous

  • If you make a mistake in a form, and it bounces you back with an error message, the information you entered should now persist.
  • Not exactly a bug fix, but it’s not a feature either. I have added a sub-page under the Changelog for ‘features under development’. At the moment it’s just a brain dump but I hope to turn it into a proper ‘roadmap’ next patch. Remember you can REQUEST FEATURES! I’m building what I hope will be useful and fun for you guys. If I’m not hitting the mark, and I’m just screaming into the void here, then please help me out. Let me know what you do want.

Known Bugs

  • The wordpress part of the site doesn’t work off the style switcher 🙁
  • Worse the fixes I had made on the navigation for android users also don’t work. I hate wordpress, I really do.

26/02/26 – Bug Fixes and Massive QoL Improvement

I have a lot of mixed emotions over this build. On the one hand I finally feel like it’s in a really solid state. I don’t have anymore niggles, where I know something isn’t right, but I’m pretending I don’t, because I don’t want to face it. But at the same time this build completely invalidates a lot of my previous work, which is sad. A few dozen hours of effort wiped away.

One of the things I was internally cringing over? All the information asked for in the forms and it was just getting worse as I added more stuff. Way too much effort, am I right? So we won’t be doing that anymore.

Hello API

  • Provide the name of your character, and the server, and the site does the rest. All those pesky profession details? Handled automatically.
  • Change professions or skill up? No problem. Simply refresh the character and boom, you are now up to date again.
  • So what does that leave? The cool stuff that isn’t simple data [There will be more but Midnight is in just a few hours haha. It’ll come 🙂 ]
  • Upload a screenshot of your character to act as their ‘cover’ image.
  • For classes that can perform different roles, select what you usually play as (tank/healer/dps).

Bug Squashing

  • Add new crafter page is blank and inoperable (I did fix this before ^^ this buuut anyway…)
  • Crafter’s Directory is doing something weird as there are blank entries (goodbye nightmare forms)
  • Guestbook links are unclear on user profiles (possibly just me this was bugging)
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